Name: {{ pc.name }}
Race: {{ pc.race }}
Class: {{ pc.class_name }}
Level: {{ pc.level }}
XP: {{ to_locale(pc.xp) }}
Alignment: {{ pc.alignment.long_name }}
Deity: {{ pc.deity.deity_name }}
+10% XP Bonus: {{ pc.xp_bonus ? "☑" : "☐" }}
XP to Next: {{ (to_locale(pc.xp_to_next)) ? to_locale(pc.xp_to_next) : 'N/A'}}
Gender: {{ pc.gender }} Eye Colour: {{ pc.eye_colour }}
Age: {{ pc.age }} Hair Colour: {{ pc.hair_colour }}
Height: {{ pc.height }} Complexion: {{ pc.complexion }}
Weight: {{ pc.weight }}
Languages
{{ language }}
Secondary Skill
{{ pc.secondary_skill }}
ST
{{ pc.attr.st.score }}
Melee Atk: {{ mod_str(pc.attr.st.atk_mod) }}   Melee Dmg: {{ mod_str(pc.attr.st.dmg_adj) }}
Test: {{ d6_test(pc.attr.st.test) }}   Feat: {{ percentile(pc.attr.st.feat) }}
DX
{{ pc.attr.dx.score }}
Missile Atk: {{ mod_str(pc.attr.dx.atk_mod) }}   Def Adj: {{ mod_str(pc.attr.dx.def_adj) }}
Test: {{ d6_test(pc.attr.dx.test) }}   Feat: {{ percentile(pc.attr.dx.feat) }}
CN
{{ pc.attr.cn.score }}
HP Adj: {{ mod_str(pc.attr.cn.hp_adj) }}   Poison Adj: {{ mod_str(pc.attr.cn.poison_adj) }}   Trauma Surv: {{ percentile(pc.attr.cn.trauma_surv) }}
Test: {{ d6_test(pc.attr.cn.test) }}  Feat: {{ percentile(pc.attr.cn.feat) }}
IN
{{ pc.attr.in.score }}
Bonus Lang: {{ pc.attr.in.lang }}   Learn Spell: {{ percentile(pc.attr.in.learn_spell) }}
Bonus Spells: {{ bonus_spells(pc.attr.in.bonus_spells) }}
WS
{{ pc.attr.ws.score }}
Willpower Adj: {{ mod_str(pc.attr.ws.will_adj) }}   Learn Spell: {{ percentile(pc.attr.ws.learn_spell) }}
Bonus Spells: {{ bonus_spells(pc.attr.ws.bonus_spells) }}
CH
{{ pc.attr.ch.score }}
Reaction Adj: {{ mod_str(pc.attr.ch.react_adj) }}   Max Henchmen: {{ pc.attr.ch.max_henchmen }}
Turn Adj: {{ mod_str(pc.attr.ch.turn_adj) }}
SAVING THROW
{{ pc.sv }}
Death {{ mod_str(pc.sv_bonus.death) }}
Transformation {{ mod_str(pc.sv_bonus.transformation) }}
Device {{ mod_str(pc.sv_bonus.device) }}
Avoidance {{ mod_str(pc.sv_bonus.avoidance) }}
Sorcery {{ mod_str(pc.sv_bonus.sorcery) }}
Defence Adjustment
{{ mod_str(this.pc.attr.dx.def_adj) }}
Poison Adjustment
{{ mod_str(this.pc.attr.cn.poison_adj) }}
Willpower Adjustment
{{ mod_str(this.pc.attr.ws.will_adj) }}
THIEF SKILLS
{{ ts[0] }} {{ ts[1] }}
AC
{{ pc.ac }}
AC ITEMS
{{ pc.armour.armour_type }} [{{ pc.armour.ac }}]
{{ pc.shield.shield_type }} [+{{ pc.shield.def_mod }}]
DR
{{ pc.armour.dr }}
MV
{{ pc.armour.mv }}
FA
{{ pc.fa }}
CA
{{ pc.ca }}
TA
{{ pc.ta }}
Hit Dice
{{ pc.hd }}
Max HP
{{ pc.hp }}
HP
MELEE WEAPONS
Weapon Qty WC Atk Rate Atk Mod Dmg Dmg Adj Mastery Hurlable Hurled Atk Mod ROF Range
{{ wpn.weapon_type }} {{ wpn.qty }} {{ wpn.wc }} {{ wpn.atk_rate }} {{ mod_str(wpn.melee_atk) }} {{ wpn.damage }} ({{ wpn.damage_2h }}) {{ mod_str(wpn.dmg_adj) }} {{ wpn.mastery ? "☑" : "☐" }} {{ wpn.hurlable ? "☑" : "☐" }} {{ mod_str(wpn.hurled_atk) }} {{ wpn.hurled_rof }} {{ wpn.range_sml }}
MISSILE WEAPONS
Weapon Qty ROF Atk Mod Dmg Dmg Adj Range Mastery Type Ammunition
{{ wpn.weapon_type }} {{ wpn.qty }} {{ wpn.rof }} {{ mod_str(wpn.missile_atk) }} {{ wpn.damage }} {{ mod_str(wpn.dmg_adj) }} {{ wpn.range_sml }} {{ wpn.mastery ? "☑" : "☐" }} {{ missile_type(wpn) }} {{ wpn.ammunition }}
CLASS ABILITIES
Level Ability Description
{{ ability.level }} {{ ability.ability_title }} {{ ability.brief_desc }}
Level 1 {{ schoolLookup[school] }} Spells ({{ pc.spells[school].spells_per_day.lvl1 }}/day)
  • (p.{{ spell.pp }})
Level 2 {{ schoolLookup[school] }} Spells ({{ pc.spells[school].spells_per_day.lvl2 }}/day)
  • (p.{{ spell.pp }})
Level 3 {{ schoolLookup[school] }} Spells ({{ pc.spells[school].spells_per_day.lvl3 }}/day)
  • (p.{{ spell.pp }})
Level 4 {{ schoolLookup[school] }} Spells ({{ pc.spells[school].spells_per_day.lvl4 }}/day)
  • (p.{{ spell.pp }})
Level 5 {{ schoolLookup[school] }} Spells ({{ pc.spells[school].spells_per_day.lvl5 }}/day)
  • (p.{{ spell.pp }})
Level 6 {{ schoolLookup[school] }} Spells ({{ pc.spells[school].spells_per_day.lvl6 }}/day)
  • (p.{{ spell.pp }})
TURN UNDEAD
0 1 2 3 4 5 6 7 8 9 10 11 12 13
{{ pc.turn_undead_matrix.undead_type_00 }} {{ pc.turn_undead_matrix.undead_type_01 }} {{ pc.turn_undead_matrix.undead_type_02 }} {{ pc.turn_undead_matrix.undead_type_03 }} {{ pc.turn_undead_matrix.undead_type_04 }} {{ pc.turn_undead_matrix.undead_type_05 }} {{ pc.turn_undead_matrix.undead_type_06 }} {{ pc.turn_undead_matrix.undead_type_07 }} {{ pc.turn_undead_matrix.undead_type_08 }} {{ pc.turn_undead_matrix.undead_type_09 }} {{ pc.turn_undead_matrix.undead_type_10 }} {{ pc.turn_undead_matrix.undead_type_11 }} {{ pc.turn_undead_matrix.undead_type_12 }} {{ pc.turn_undead_matrix.undead_type_13 }}
MONEY
pp gp ep sp cp
{{ (pc.money.pp > 0) ? pc.money.pp : "" }} {{ (pc.money.gp > 0) ? pc.money.gp : "" }} {{ (pc.money.ep > 0) ? pc.money.ep : "" }} {{ (pc.money.sp > 0) ? pc.money.sp : "" }} {{ (pc.money.cp > 0) ? pc.money.cp : "" }}

EQUIPMENT
{{ item }}